We are very pleased to announce that we are now also a member of Game, the nationwide association of the German games industry. We are very much looking forward to the upcoming cooperation, new impulses and contacts.
Pecker is getting bigger! New skills, new skins, new music, new bug-fixes, a new language, a store to spend these shiny in-game coins, and the most important thing: NEW HATS!With version 0.6. we are taking a big step towards the finished game. Thanks to everyone who played the demo, supported the Early Access and all...
Are you at GamesCom 2024 in Cologne? Then stop by and play PECKER! Meet the developers, play a few levels and take part in our giveaway. And if it gets as warm as last year: no problem, we have a little surprise for you! You’ll find Pecker in the Creative Games Area at booth E020g...
Dortmund, Germany – 06. August 2024: The development studio Moonlit Monitors, known for the 2d-platformer title Germinal and Bold Head Interactive are excited to announce its new project, Seed to Leaf. The game will be available in the first quarter of 2028 for PC and Nintendo Switch (2), offering players a Zelda-like 2D gameplay experiencing...
The Steam Summer Sale is online and of course we have two offers for you. Save 20% on PECKER and 33% on GERMINAL until July 11th. Link to our Steam page.
Pecker makes a stopover at DOKOMI! From June 28 to 30, we’ll be at the DOKOMI anime and Japan expo in Düsseldorf, Germany, with Pecker. You can find us in the Creative Games Area in hall 5 – booth number 5E31. Come by, play Pecker, we are looking forward to your feedback. Oh and by...
Winged friends!Our first update after the Early Access brings numerous small and large additions to the game. Thank you very much for your feedback and great support! Here are the detailed patch notes: Archievements:Added 3 New Achievements: Collect 100 silver coins (with progress), discover a secret area, collect a golden plank. Physics:– Boxes in Cardboard...
Meet us at the Indie Game Fest in Cologne on 31.05. and 01.06., play Pecker, chat with us and pick up some loot. Or come to the Indie Campus on 02.06. and listen to us give a talk. We look forward to seeing you at the event!
After years of solo development, Pecker finally enters Early Access today. We want to make Pecker a better game, and the little bird needs your help: We’ll be using Early Access over the next few months to collect your feedback, hunt down bugs and discuss features that we have in mind and that you would...