Our project is finally online and we are super excited to see if you like and support our game.
To mark the start of the campaign, we’ve also uploaded a big new update for the demo. Check it out and of course: We are happy about any support.
We’ll be releasing more updates in the next few days, including on the rewards.
Here are the details of the update:
Improved camera collision with smart wall avoidance, able to go around corners! Added DLSS/FSRoptions to improve performance on lower end hardware like the steamdeck.
Added options for:
- Texture-, Shadow- and Objectquality
- Ambient Occlusion
- Bloom
- Volumetric Fog
- Grass quality & render distance
Added Shader-Warmup code to the loading screens to avoid stutters in the beginning.
Pecker is now able to squash and stretch to appear more bouncy and dynamic.
Other Changes:
- Won’t ask for anonmyous data collection twice
- Added Turtle Merchant with overhauled Dialog Ui
- Fixed bell sound at the end of the demo
- Fixed Hat orientation when preparing the catapult for launch
- Added more hats.
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- 11/10/2023